At the start of the week I had no idea how to do art or game design or anything. Now I have whatever this is. Please excuse the roughness and the lack of juice.

Story

You work at a museum that is struggling to make ends meet. To bring in more people you need some new and serious artifacts you can put on display. Fortunately there are loads in the old storage room. Unfortunately, they are locked away in various crates and chests. Can you figure out the combinations to retrieve each artifact?


Controls

Q - E Rotate crate

A - D Spin dial

SPACE - Enter numbers and codes


Hints

Warning - Spoilers

Level 1 - Translation

Level 2 - Duplicate Symbols

Level 3 - Mastermind

Comments

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Cool concept and well executed, but I wish there was a button to undo an input

the puzzles were enjoyable and just hard enough

congrats on learning all of this, it turned out well👍

quite the challenge! 

(+1)

Creative way of using the theme and a great unique visual style! Hard to believe you don't have prior experience! Completed it! Especially first level would benefit from clearer symbols (the blue colours on the dial are hard to understand" and maybe a clearer way to get feedback for the inputs the player puts into the game.
If you decide to continue on this project and make a version 2 I recommend using your great looking backgrounds for some of the solutions - especially after the player has gotten used to only looking at the box :)
Great job! Keep it up!